CommonEvent 9096
Name = "サバサ戦コズミックウーマン"

  999([0])
  PlayBGM(["RPG::BGM(@name=\"boss0-4\", @volume=100, @pitch=100)"])
  ShowTextAttributes(["hiruko_fc1", 1, 0, 2])
  ShowText(["\\n<Hiruko>"])
  ShowText(["As expected, it's you who charges in first!"])
  ShowText(["I shall treat you to my special welcome this time!"])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["Ugh, there are quite a few of them..."])
  Wait([30])
  PlayBGM(["RPG::BGM(@name=\"scene_battle1\", @volume=100, @pitch=100)"])
  ShowAnimation([12, 507, false])
  Wait([60])
  ControlVariables([1361, 1361, 0, 0, 1])
  SetMoveRoute([43, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
  Wait([120])
  SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
  ShowPicture([5, "80_hero_st01", 0, 0, 0, 0, 100, 100, 0, 0])
  MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
  ShowTextAttributes(["hero_fc1", 3, 0, 2])
  ShowText(["\\n<Cosmic Woman>"])
  ShowText(["There will still be more reinforcements pouring in..."])
  ShowText(["Leave this to me."])
  ConditionalBranch([0, 1005, 0])
    ShowTextAttributes(["alice_fc5", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Such power, it's hard to believe you're human..."])
    ShowText(["Could it be that you are truly an alien?"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1006, 0])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Such power, it's hard to believe you're human..."])
    ShowText(["Could it be that you are truly an alien?"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1007, 0])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Such power, it's hard to believe you're human..."])
    ShowText(["Could it be that you are truly an alien?"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1026, 0])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Without a doubt, I am a human born and raised on this planet..."])
    ShowText(["But for now, let's hurry ahead!"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1027, 0])
    ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Without a doubt, I am a human born and raised on this planet..."])
    ShowText(["But for now, let's hurry ahead!"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1028, 0])
    ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Without a doubt, I am a human born and raised on this planet..."])
    ShowText(["But for now, let's hurry ahead!"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 1375, 0, 0, 0])
    ControlVariables([1375, 1375, 0, 0, 1])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman>"])
    ShowText(["After this battle is over, let's meet at Midas Village."])
    ShowText(["I have something I want to ask you."])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman>"])
    ShowText(["The open-air church in Midas Village, at the house just to the north..."])
    ShowText(["I will be waiting there."])
    Empty([])

  BranchEnd([])
  ShowTextAttributes(["hero_fc1", 0, 0, 2])
  ShowText(["\\n<Cosmic Woman>"])
  ShowText(["I will ensure your safety from behind."])
  ShowText(["Not a single one of the city's duplicates will enter the castle."])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["I'm counting on you... Now, let's go!"])
  ErasePicture([5])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["With this, there is no danger of being caught in a pincer attack from both sides."])
  ShowText(["We will storm the castle and defeat the main body of Hiruko――"])
  SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
  PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
  FadeoutScreen([])
  Wait([60])
  ChangeMapDisplay([0])
  ControlVariables([1361, 1361, 0, 0, 2])
  TransferPlayer([0, 172, 31, 54, 8, 2])
  FadeinScreen([])
  ExitEventProcessing([])
  Empty([])
